At the beginning of your first main phase, choose one or more —• Sell Contraband — Create a Treasure token. You lose 1 life.• Buy Information — Draw a card. You lose 2 life.• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)Whenever a goaded attacking or blocking creature dies, you create a Treasure token.Choose a Background (You can have a Background as a second commander.)
FlyingWhen Nautiloid Ship enters, exile target player's graveyard.Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.Crew 3
At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
FlyingWhenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
FlyingWhenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
FlyingWhen Nautiloid Ship enters, exile target player's graveyard.Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.Crew 3
At the beginning of your upkeep, put two descent counters on Descent into Avernus. Then each player creates X Treasure tokens and Descent into Avernus deals X damage to each player, where X is the number of descent counters on Descent into Avernus.
MenaceGoaded creatures your opponents control can't block.Whenever you cast a noncreature spell, goad target creature an opponent controls. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)
FlyingWhenever Ancient Bronze Dragon deals combat damage to a player, roll a d20. When you do, put X +1/+1 counters on each of up to two target creatures, where X is the result.
Commander creatures you own have "Whenever you cast a spell from exile, this creature deals damage equal to that spell's mana value to target opponent."
FlyingWhen Nautiloid Ship enters, exile target player's graveyard.Whenever Nautiloid Ship deals combat damage to a player, you may put a creature card exiled with Nautiloid Ship onto the battlefield under your control.Crew 3
Creatures your opponents control with power less than Baeloth Barrityl's power are goaded. (They attack each combat if able and attack a player other than you if able.)Whenever a goaded attacking or blocking creature dies, you create a Treasure token.Choose a Background (You can have a Background as a second commander.)
Horrors you control have menace.Whenever a Horror you control deals combat damage to a player, that player mills that many cards.At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.
Whenever one or more creatures you control deal combat damage to a player, create two Treasure tokens., Sacrifice X Treasures: Target creature gets -X/-X until end of turn. Activate only as a sorcery.