Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.: Double the number of +1/+1 counters on each creature you control.
FlyingSpells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.: Double the number of +1/+1 counters on each creature you control.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.: Double the number of +1/+1 counters on each creature you control.
FlyingSpells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.: Double the number of +1/+1 counters on each creature you control.
FlyingSpells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.
FlyingSpells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast.Whenever another creature you control enters, Terror of the Peaks deals damage equal to that creature's power to any target.
FlashFlyingWhen Aven Interrupter enters, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)Spells your opponents cast from graveyards or from exile cost more to cast.
Flying, hasteWhenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Vigilance, trample, hasteGoldvein Hydra enters with X +1/+1 counters on it.When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
Spree (Choose one or more additional costs.)+ — Counter target spell.+ — Create a token that's a copy of target artifact or creature you control.+ — Draw two cards, then discard a card.
Reach, trampleWhenever another creature you control enters, put X +1/+1 counters on it, where X is its power.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Vigilance, trample, hasteGoldvein Hydra enters with X +1/+1 counters on it.When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.
Flying, hasteWhenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Spree (Choose one or more additional costs.)+ — Counter target spell.+ — Create a token that's a copy of target artifact or creature you control.+ — Draw two cards, then discard a card.
Reach, trampleWhenever another creature you control enters, put X +1/+1 counters on it, where X is its power.Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever one or more tokens your opponents control enter, for each of them, create a tapped token that's a copy of it. This ability triggers only once each turn.Whenever one or more tokens you control enter, each opponent loses 1 life and you gain 1 life.
Vigilance, trample, hasteGoldvein Hydra enters with X +1/+1 counters on it.When Goldvein Hydra dies, create a number of tapped Treasure tokens equal to its power.
Spree (Choose one or more additional costs.)+ — Mill four cards. You may put up to two creature and/or land cards from among the milled cards into your hand.+ — You may put up to two creature cards from your hand onto the battlefield.+ — Creatures you control with power 4 or greater gain hexproof and indestructible until end of turn.
Spree (Choose one or more additional costs.)+ — All creatures lose all abilities until end of turn.+ — Choose a creature you control. It gains indestructible until end of turn.+ — Destroy all creatures.
DeathtouchWhenever Tinybones, the Pickpocket deals combat damage to a player, you may cast target nonland permanent card from that player's graveyard, and mana of any type can be spent to cast that spell.