Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.), Sacrifice this creature: It deals damage equal to its power to target creature or planeswalker.
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
FlyingWhenever you cast a noncreature spell, choose one —• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.• Create a 1/1 white Spirit creature token with flying.
FlyingWhenever you cast a noncreature spell, choose one —• Exile another target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.• Create a 1/1 white Spirit creature token with flying.
Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand.Myojin of Night's Reach has indestructible as long as it has a divinity counter on it.Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.
, , Sacrifice a creature: Draw a card and put a soul counter on this artifact. Activate only as a sorcery., , Sacrifice this artifact: Each opponent loses life equal to the number of soul counters on this artifact.