When Rishkar, Peema Renegade enters, put a +1/+1 counter on each of up to two target creatures.Each creature you control with a counter on it has ": Add ."
HasteWhenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni, Undying Partisan.Sacrifice another creature: Yahenni gains indestructible until end of turn.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
Enchant creatureEnchanted creature gets +1/+1 and has first strike.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Ulasht, the Hate Seed enters with a +1/+1 counter on it for each other red creature you control and a +1/+1 counter on it for each other green creature you control., Remove a +1/+1 counter from Ulasht: Choose one —• Ulasht deals 1 damage to target creature.• Create a 1/1 green Saproling creature token.
Choose two —• Prevent all damage target instant or sorcery spell would deal this turn.• Target player sacrifices an enchantment of their choice.• Put a +1/+1 counter on target creature.• Target creature you control fights target creature you don't control.
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.When Conclave Mentor dies, you gain life equal to its power.
FlyingWhenever Intet, the Dreamer deals combat damage to a player, you may pay . If you do, exile the top card of your library face down. You may look at that card for as long as it remains exiled. You may play that card without paying its mana cost for as long as Intet remains on the battlefield.
FlashFlyingWhen Restoration Angel enters, you may exile target non-Angel creature you control, then return that card to the battlefield under your control.
, Sacrifice a creature: Each other player sacrifices a creature., Sacrifice an artifact: Each other player sacrifices an artifact., Sacrifice an enchantment: Each other player sacrifices an enchantment.
Haste (This creature can attack and as soon as it comes under your control.)Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)