Choose one or both —• Exile target creature you don't control.• Exile target creature you control, then return it to the battlefield under its owner's control.
Choose one or both —• Exile target creature you don't control.• Exile target creature you control, then return it to the battlefield under its owner's control.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Abbot of Keral Keep enters, exile the top card of your library. Until end of turn, you may play that card.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
FlyingProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)When Bloodwater Entity enters, you may put target instant or sorcery card from your graveyard on top of your library.
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.): Goblin Banneret gets +2/+0 until end of turn.
Choose one —• Put target creature on top of its owner's library.• Jeskai Charm deals 4 damage to target opponent or planeswalker.• Creatures you control get +1/+1 and gain lifelink until end of turn.
Choose one —• Put target creature on top of its owner's library.• Jeskai Charm deals 4 damage to target opponent or planeswalker.• Creatures you control get +1/+1 and gain lifelink until end of turn.