Knight of Sorrows can block an additional creature each combat.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
Knight of Sorrows can block an additional creature each combat.Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
All creatures get -2/-2 until end of turn. Exile all creature cards in all graveyards that were put there from the battlefield this turn. If a creature would die this turn, exile it instead.
When Rumbling Ruin enters, count the number of +1/+1 counters on creatures you control. Creatures your opponents control with power less than or equal to that number can't block this turn.
Spectacle (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)Target player reveals their hand. You choose a nonland card from it. That player discards that card.
, Sacrifice another nontoken creature: Create a 1/1 white and black Spirit creature token with flying.Afterlife 3 (When this creature dies, create three 1/1 white and black Spirit creature tokens with flying.)
At the beginning of your upkeep, reveal cards from the top of your library until you reveal a creature card. Until your next turn, Amplifire's base power becomes twice that card's power and its base toughness becomes twice that card's toughness. Put the revealed cards on the bottom of your library in a random order.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Benthic Biomancer, draw a card, then discard a card.