At the beginning of each upkeep, create a 1/1 green Elf Warrior creature token.Whenever another Elf you control enters, you gain life equal to its toughness.
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
If a permanent you control would be put into a graveyard from the battlefield this turn, exile it instead. Return it to the battlefield under its owner's control at the beginning of the next end step.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Return each creature your opponents control with toughness X or less to its owner's hand, where X is the number of Islands you control.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
FlyingWhenever Brago, King Eternal deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Search your library for up to X basic land cards, where X is the number of tapped creatures you control, put those cards onto the battlefield tapped, then shuffle.
Menace (This creature can't be blocked except by two or more creatures.)Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens., Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Reach (This creature can block creatures with flying.)Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Whenever another creature dies, each opponent loses 1 life.
Menace (This creature can't be blocked except by two or more creatures.)Whenever Lathril deals combat damage to a player, create that many 1/1 green Elf Warrior creature tokens., Tap ten untapped Elves you control: Each opponent loses 10 life and you gain 10 life.