When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
FlyingWhenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
FlyingWhenever Windrider Patrol deals combat damage to a player, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Landfall — Whenever a land you control enters, choose one —• Create a 1/1 white Kor Ally creature token.• Creatures you control get +1/+1 until end of turn.
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)When Salvage Drone dies, you may draw a card. If you do, discard a card.
Devoid (This card has no color.)Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.)When Salvage Drone dies, you may draw a card. If you do, discard a card.
Devoid (This card has no color.)Counter target creature spell with mana value 4 or less. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
Devoid (This card has no color.)When Eyeless Watcher enters, create two 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add ."
All creatures get -2/-2 until end of turn.Awaken 3— (If you cast this spell for , also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)