Switch this Pokémon with 1 of your Benched Pokémon. If you do, search your deck for a card that evolves from this Pokémon and put it onto this Pokémon to evolve it. Then, shuffle your deck.
Your opponent's Active Pokémon is now Asleep. During Pokémon Checkup, your opponent flips 2 coins instead of 1. If either of them is tails, that Pokémon is still Asleep.
During your opponent's next turn, the Defending Pokémon can't retreat. During your next turn, the Defending Pokémon takes 90 more damage from attacks (after applying Weakness and Resistance).
Once during your turn, if this Pokémon is in the Active Spot, you may switch out your opponent's Active Pokémon to the Bench. (Your opponent chooses the new Active Pokémon.)
Your opponent's Active Pokémon is now Asleep. During Pokémon Checkup, your opponent flips 2 coins instead of 1. If either of them is tails, that Pokémon is still Asleep.