VigilanceAzure Beastbinder can't be blocked by creatures with power 2 or greater.Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
Tap two untapped tokens you control: Add one mana of any color.Tap three untapped tokens you control: Draw a card.Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
HasteWhenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.
TrampleWhen Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.You may play an additional land on each of your turns.
Whenever one or more other creatures you control leave the battlefield without dying, draw a card., : Return another target creature you control to its owner's hand.
TrampleWhen Hugs, Grisly Guardian enters, exile the top X cards of your library. Until the end of your next turn, you may play those cards.You may play an additional land on each of your turns.
As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample.: Exile target card from a graveyard.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
Eluge's power and toughness are each equal to the number of Islands you control.Whenever Eluge enters or attacks, put a flood counter on target land. It's an Island in addition to its other types for as long as it has a flood counter on it.The first instant or sorcery spell you cast each turn costs (or ) less to cast for each land you control with a...
Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn.
As long as there are four or more card types among cards exiled with Keen-Eyed Curator, it gets +4/+4 and has trample.: Exile target card from a graveyard.
Players can't gain life.Damage can't be prevented.When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Choose up to five worth of modes. You may choose the same mode more than once. — Each player sacrifices a creature of their choice. — Draw a card for each creature that died under your control this turn. — Each opponent loses X life, where X is the number of creature cards in your graveyard.
MenaceWhenever Valley Rotcaller attacks, each opponent loses X life and you gain X life, where X is the number of other Squirrels, Bats, Lizards, and Rats you control.
VigilanceAzure Beastbinder can't be blocked by creatures with power 2 or greater.Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)TrampleWhenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
MenaceWhenever The Infamous Cruelclaw deals combat damage to a player, exile cards from the top of your library until you exile a nonland card. You may cast that card by discarding a card rather than paying its mana cost.
Ward If a creature an opponent controls would die, exile it instead.At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)TrampleWhenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)TrampleWhenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Landfall — Whenever a land you control enters, this creature deals 1 damage to target opponent.