Flying, vigilanceWhenever a Bat you control attacks, you gain 1 life.Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
At the beginning of your end step, if you gained life this turn, each opponent loses 1 life.At the beginning of your end step, if you gained and lost life this turn, create a 1/1 black Bat creature token with flying., Pay 2 life: Draw a card.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.)ReachWhen Scrapshooter enters, if the gift was promised, destroy target artifact or enchantment an opponent controls.
Tap two untapped tokens you control: Add one mana of any color.Tap three untapped tokens you control: Draw a card.Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
Whenever you cast a spell, if it's the first instant spell, the first sorcery spell, or the first Otter spell other than Alania you've cast this turn, you may have target opponent draw a card. If you do, copy that spell. You may choose new targets for the copy.
VigilanceWhenever Clement, the Worrywort or another creature you control enters, return up to one target creature you control with lesser mana value to its owner's hand.Frogs you control have ": Add or . Spend this mana only to cast a creature spell."
Ward—Pay 2 life.Other creatures you control enter with an additional +1/+1 counter on them for each opponent who lost life this turn.Whenever you cast a Lizard spell, Gev, Scaled Scorch deals 1 damage to target opponent.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)Return target creature card from your graveyard to the battlefield. Then if the gift was promised and that creature isn't legendary, create a token that's a copy of that creature, except it's 1/1.
MenaceWhenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Flying, vigilanceWhenever a Bat you control attacks, you gain 1 life.Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, when it enters, they draw a card.)Enchant creatureWhen Kitnap enters, tap enchanted creature. If the gift wasn't promised, put three stun counters on it.You control enchanted creature.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.): Add one mana of any color.: Put a +1/+1 counter on this creature.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.): Add one mana of any color.: Put a +1/+1 counter on this creature.
MenaceWhenever you expend 4, you may discard your hand. If you do, draw two cards. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
During your turn, you may cast instant and sorcery spells from your graveyard by paying 1 life in addition to their other costs.If a card or token would be put into your graveyard from anywhere, exile it instead.: Sacrifice Festival of Embers.
Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand.
Reveal the top X cards of your library. For each card type, you may exile a card of that type from among them. Put the rest into your graveyard. You may cast a spell from among the exiled cards without paying its mana cost if you exiled four or more cards this way. Then put the rest of the exiled cards into your hand.
: Put a coin counter on Wishing Well. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on Wishing Well from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
At the beginning of your first main phase, add or for each Raccoon you control.Whenever you expend 4, you gain 3 life. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)Whenever you expend 8, exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Ward If a creature an opponent controls would die, exile it instead.At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.