Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.)(You can't cast this face unless it's been transformed by the front face.)Fully-Grown Treefolk's power and toughness are each equal to the number of lands...
Hosted creatures get +2/+0 and have haste.Host (: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)
Assist kicker (You and up to one other player can spend mana to pay this kicker cost.)When All-Star Kicker enters the battlefield, your team may pass the ball. Then if All-Star Kicker was kicked, creatures your team controls get +1/+1 and gain haste until end of turn. (To pass the ball, one of the players on your team gives a permanent or card in hand to...
LifelinkSplice onto instant or sorcery (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's abilities to that spell. It's still an instant or sorcery spell.)
Devoid (This card has no color.)Deworded (This creature counts as having no abilities.)When you cast this spell, put a primeval counter on target creature. (A creature with a primeval counter loses all abilities and can't gain abilities.)
+1: Wrenn and One gains ": Add " until your next turn.−1: Create a 1/1 green Squirrel creature token.−4: You get an emblem with "At the beginning of your precombat main phase, add for each creature you control."
(Start the game with this conspiracy face up in the command zone.)You can't attack with an odd number of creatures.Whenever you attack, double target creature's power until end of turn.
I — Exile up to one target Saga card from a graveyard. Copy its chapter I ability.II — Exile up to one target Saga card from a graveyard. Copy its chapter II ability.III — Exile up to one target Saga card from a graveyard. Copy its chapter III ability.
Put a random creature from a random graveyard into play under your control. Call from the Grave deals to you an amount of damage equal to that creature's casting cost.
Banding (Just ask around until you find someone who knows.)Creature spells you cast with banding cost less to cast.Whenever two or more creatures you control attack in a band, each creature in that band gets +1/+1 until end of turn for each creature in that band.
As Catch of the Day enters the battlefield, choose one for each of the following.Keyword → Vigilance; ward ; or islandwalk.Whenever this creature attacks → Scry 2; goad target creature an opponent controls; or tap target creature an opponent controls.Size → 6/2; 4/4; or 2/6.
Boltfire deals 2 damage to any target.Flashforward (You may cast this card from exile for its flashforward cost. Then put it on the bottom of your library.)
, : Flanking Licid loses this ability and becomes a creature enchantment that reads "Enchanted creature gains flanking" instead of a creature. Move Flanking Licid onto target creature. You may pay to end this effect.
( can be paid with one mana from a legendary source.)Other legendary creatures you control get +1/+1 and have indestructible.Target creature you control becomes a legendary Noble in addition to its other types and gains ": Add one mana of any color."Draw a card.
Nagas and Serpents you control are Snakes. (We'll errata this to be true.)Snakes you control have daunt, deathtouch, and poisonous 2. (A creature with daunt can't be blocked by creatures with power 2 or less. Whenever a creature with poisonous 2 deals combat damage to a player, that player gets two poison counters.)
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of Questing Beast.)