The Duke enters with a +1/+1 counter on him., Remove a counter from The Duke: Put a +1/+1 counter on another target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Flying (This creature can't be blocked except by creatures with flying or reach.)Vigilance (Attacking doesn't cause this creature to tap.)Other creatures you control have vigilance.
Enchant creatureWhen this Aura enters, put a +1/+1 counter on enchanted creature.Whenever enchanted creature attacks, double the number of +1/+1 counters on it.
As an additional cost to cast this spell, waterbend . (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for .)Return up to two target creatures to their owners' hands. Draw two cards.
Converge — Return up to X permanent cards from your graveyard to your hand, where X is the number of colors of mana spent to cast this spell.Exile Uncle's Musings.
Whenever Sokka and Suki or another Ally you control enters, attach up to one target Equipment you control to that creature.Whenever an Equipment you control enters, create a 1/1 white Ally creature token.