Permanents you control with counters on them gain hexproof and indestructible until end of turn. Prevent all damage that would be dealt to those permanents this turn. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Destroy target artifact.Fuse (You may cast one or both halves of this card from your hand.)Destroy target enchantment.Fuse (You may cast one or both halves of this card from your hand.)
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)Bottle-Cap Blast deals 5 damage to any target. If excess damage was dealt to a permanent this way, create that many tapped Treasure tokens. (They're artifacts with ", Sacrifice this artifact: Add one mana of any color.")
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Commanders you control have ward .: Add . Spend this mana only to cast Aura and/or Equipment spells.: Attach target Aura or Equipment you control to target creature you control. Activate only as a sorcery.
Legendary Humans you control have indestructible.: Exile target card from a graveyard. If it was a creature card, create a 1/1 white Human Soldier creature token.
When Bastion of Remembrance enters, create a 1/1 white Human Soldier creature token.Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Walking Ballista enters with X +1/+1 counters on it.: Put a +1/+1 counter on Walking Ballista.Remove a +1/+1 counter from Walking Ballista: It deals 1 damage to any target.
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.
Menace, trampleWhen Alpha Deathclaw enters or becomes monstrous, destroy target permanent.: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)