When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
LifelinkWhen Zero enters, look at target opponent's hand. You may exile a nonland card from it. For as long as that card remains exiled, its owner may play it. A spell cast this way costs more to cast.
When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Strange new worlds — When Ensign Chekov enters, each opponent exiles the top X cards of their library, where X is the number of differently named lands you control. For each opponent, choose a land card that player owns exiled this way. You may play the chosen cards for as long as they remain exiled.
MenaceWhenever you face a dilemma, you may pay . If you do, return this card from your graveyard to your hand. (You face a dilemma as you choose one or more modes for a spell or ability.)
FlashFederation — When Saavik enters, she deals X damage to target attacking or blocking creature an opponent controls, where X is the number of creature types among non-Borg creatures you control.
FlyingWhenever V'Ger enters or attacks, choose one —• Look at target opponent's hand, then draw a card.• Creatures your opponents control get -1/-0 until your next turn.
Other creatures you control get +1/+0.Whenever a creature dies, if Sarcophagus isn't a creature, put a charge counter on it.Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)10+ | Flying
Whenever a nontoken artifact you control enters, put a quest counter on this enchantment. Create a 1/1 colorless Borg artifact creature token. If this enchantment has six or more quest counters on it, create two of those tokens instead.
When this Equipment enters, target creature an opponent controls gets -2/-2 until end of turn.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)
: Add ., , Sacrifice this land: Mill four cards. You may put a permanent card from among them into your hand. Create a tapped Planet land token named New Planet with ": Add one mana of any color."
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Target creature you control fights up to one target creature an opponent controls.II — You gain 3 life.III — Return target creature card from your graveyard to your hand.
TrampleLandfall — Whenever a land you control enters, Captain Burnham deals 1 damage to each opponent. If this is the second time this ability has resolved this turn, put a +1/+1 counter on Captain Burnham.