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[1][U-R][U-R] Saheeli, Sublime Artificer

CMM#935#N
Whenever you cast a noncreature spell, create a 1/1 colorless Servo artifact creature token.−2: Target artifact you control becomes a copy of another target artifact or creature you control until end of turn, except it's an artifact in addition to its other types.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[4][W] Elite Scaleguard

CMM#22#N
When Elite Scaleguard enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

[uncommon] uncommon

Commander Masters

7 Kč
Poslední kus skladem!

[4][W] Elite Scaleguard - Foil

CMM#22#F
When Elite Scaleguard enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

Ruins of Oran-Rief

CMM#1023#N
Ruins of Oran-Rief enters tapped.: Add . ( represents colorless mana.): Put a +1/+1 counter on target colorless creature that entered this turn.

[rare] rare

Commander Masters

7 Kč
Vyprodáno

Port Town

CMM#1019#N
As Port Town enters, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters tapped.: Add or .

[rare] rare

Commander Masters

7 Kč
Vyprodáno

[3] Inspiring Statuary

CMM#394#N
Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for .)

[rare] rare

Commander Masters

7 Kč
Vyprodáno

[6][G][G] Sandwurm Convergence

CMM#911#N
Creatures with flying can't attack you or planeswalkers you control.At the beginning of your end step, create a 5/5 green Wurm creature token.

[rare] rare

Commander Masters

7 Kč
Vyprodáno

[U] Witching Well

CMM#135#N
When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.), Sacrifice Witching Well: Draw two cards.

[common] common

Commander Masters

7 Kč
3 skladem

[U] Witching Well - Foil

CMM#135#F
When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.), Sacrifice Witching Well: Draw two cards.

[common] common

Commander Masters

7 Kč
Vyprodáno

[2][R] Valduk, Keeper of the Flame

CMM#266#N
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

[uncommon] uncommon

Commander Masters

7 Kč
Poslední kus skladem!

[2][R] Valduk, Keeper of the Flame - Foil

CMM#266#F
At the beginning of combat on your turn, for each Aura and Equipment attached to Valduk, Keeper of the Flame, create a 3/1 red Elemental creature token with trample and haste. Exile those tokens at the beginning of the next end step.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[1][G] Deadly Recluse

CMM#282#N
Reach (This creature can block creatures with flying.)Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

[common] common

Commander Masters

7 Kč
Vyprodáno

[1][G] Deadly Recluse - Foil

CMM#282#F
Reach (This creature can block creatures with flying.)Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

[common] common

Commander Masters

7 Kč
Vyprodáno

[4][U][U] Windcaller Aven

CMM#133#N
FlyingCycling (, Discard this card: Draw a card.)When you cycle Windcaller Aven, target creature gains flying until end of turn.

[common] common

Commander Masters

7 Kč
Vyprodáno

[4][U][U] Windcaller Aven - Foil

CMM#133#F
FlyingCycling (, Discard this card: Draw a card.)When you cycle Windcaller Aven, target creature gains flying until end of turn.

[common] common

Commander Masters

7 Kč
Vyprodáno

[1][B][B] Isareth the Awakener

CMM#168#N
DeathtouchWhenever Isareth the Awakener attacks, you may pay . When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[1][B][B] Isareth the Awakener - Foil

CMM#168#F
DeathtouchWhenever Isareth the Awakener attacks, you may pay . When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno

[3][W][W] Gideon Jura

CMM#822#N
+2: During target opponent's next turn, creatures that player controls attack Gideon Jura if able.−2: Destroy target tapped creature.0: Until end of turn, Gideon Jura becomes a 6/6 Human Soldier creature that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

[mythic] mythic

Commander Masters

7 Kč
Vyprodáno

[4][G][G] Nemata, Grove Guardian

CMM#307#N
: Create a 1/1 green Saproling creature token.Sacrifice a Saproling: Saproling creatures get +1/+1 until end of turn.

[uncommon] uncommon

Commander Masters

7 Kč
Vyprodáno
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