Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Haste: Another target creature with power 2 or less can't be blocked this turn., , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
Haste: Another target creature with power 2 or less can't be blocked this turn., , Discard your hand: Until end of turn, whenever a creature you control with power 2 or less deals combat damage to a player, draw a card.
When Oath of Jace enters, draw three cards, then discard two cards.At the beginning of your upkeep, scry X, where X is the number of planeswalkers you control.
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.
Slice and Dice deals 4 damage to each creature.Cycling (, Discard this card: Draw a card.)When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
Slice and Dice deals 4 damage to each creature.Cycling (, Discard this card: Draw a card.)When you cycle Slice and Dice, you may have it deal 1 damage to each creature.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.