Alley Assailant enters tapped.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
Alley Assailant enters tapped.Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Alley Assailant is turned face up, target opponent loses 3 life and you gain 3 life.
When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
When Persuasive Interrogators enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")Whenever you sacrifice a Clue, target opponent gets two poison counters. (A player with ten or more poison counters loses the game.)
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Offender at Large enters or is turned face up, up to one target creature gets +2/+0 until end of turn.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Offender at Large enters or is turned face up, up to one target creature gets +2/+0 until end of turn.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)When Unyielding Gatekeeper is turned face up, exile another target nonland permanent. If you controlled it, return it to the battlefield tapped. Otherwise, its controller creates a 2/2 white and blue Detective creature token.
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
Return target creature card with mana value 3 or less from your graveyard to the battlefield. Put a flying counter on it. It's a Spirit in addition to its other types.
At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
At the beginning of combat on your turn, you may collect evidence 4. (Exile cards with total mana value 4 or greater from your graveyard.)Whenever you collect evidence, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Equipped creature gets +2/+0., , Sacrifice Krovod Haunch: You gain 3 life.When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens.Equip
Equipped creature gets +2/+0., , Sacrifice Krovod Haunch: You gain 3 life.When Krovod Haunch is put into a graveyard from the battlefield, you may pay . If you do, create two 1/1 white Dog creature tokens.Equip