FlyingWhen Master of Winds enters, draw two cards, then discard a card.Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 4/1 or 1/4 until end of turn.
Swarm Shambler enters with a +1/+1 counter on it.Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell an opponent controls, create a 1/1 green Insect creature token., : Put a +1/+1 counter on Swarm Shambler.
Kicker (You may pay an additional as you cast this spell.)Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If this spell was kicked, put two +1/+1 counters on each creature you control.
: Add ., : Put a charge counter on Throne of Makindi., Remove a charge counter from Throne of Makindi: Add two mana of any one color. Spend this mana only to cast kicked spells.
Kicker Choose one. If this spell was kicked, choose any number instead.• Target opponent discards two cards.• Return target creature card with mana value 2 or less from your graveyard to the battlefield.• Destroy target creature with mana value 3 or less.
Flying, haste: The next instant or sorcery spell you cast this turn costs less to cast, where X is the number of Wizards you control as this ability resolves.
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Kicker If Myriad Construct was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control.When Myriad Construct becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.
Target opponent reveals their hand. You choose a card from it with mana value 3 or greater. That player discards that card.Pelakka Caverns enters tapped.: Add .
When Phylath, World Sculptor enters, create a 0/1 green Plant creature token for each basic land you control.Landfall — Whenever a land you control enters, put four +1/+1 counters on target Plant you control.
Spells your opponents cast that target Charix, the Raging Isle cost more to cast.: Charix gets +X/-X until end of turn, where X is the number of Islands you control.
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)Destroy target creature or planeswalker.
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)Destroy target creature or planeswalker.