When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Kicker Choose one. If this spell was kicked, choose any number instead.• Return up to two target creatures to their owners' hands.• Scry 2, then draw two cards.• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Kicker Choose one. If this spell was kicked, choose any number instead.• Return up to two target creatures to their owners' hands.• Scry 2, then draw two cards.• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Exile all creatures and planeswalkers with mana value 3 or less from the battlefield and all creature and planeswalker cards with mana value 3 or less from all graveyards.
Menace (This creature can't be blocked except by two or more creatures.)Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.Blackbloom Bog enters tapped.: Add .
Menace (This creature can't be blocked except by two or more creatures.)Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.Blackbloom Bog enters tapped.: Add .
When Scavenged Blade enters, attach it to target creature you control.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)