Zendikar Rising

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[1][B] Acquisitions Expert - Foil

ZNR#89#F
When Acquisitions Expert enters, target opponent reveals a number of cards from their hand equal to the number of creatures in your party. You choose one of those cards. That player discards that card. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

[uncommon] uncommon

Zendikar Rising

7 Kč
Vyprodáno

[3][U] Inscription of Insight

ZNR#61#N
Kicker Choose one. If this spell was kicked, choose any number instead.• Return up to two target creatures to their owners' hands.• Scry 2, then draw two cards.• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

[rare] rare

Zendikar Rising

7 Kč
Vyprodáno

[3][U] Inscription of Insight - Foil

ZNR#61#F
Kicker Choose one. If this spell was kicked, choose any number instead.• Return up to two target creatures to their owners' hands.• Scry 2, then draw two cards.• Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

[rare] rare

Zendikar Rising

7 Kč
Vyprodáno

[1][B] Expedition Skulker

ZNR#101#N
Expedition Skulker has deathtouch as long as you control another Rogue. (Any amount of damage it deals to a creature is enough to destroy it.)

[common] common

Zendikar Rising

7 Kč
Vyprodáno

[2][B] Blackbloom Rogue // Blackbloom Bog

ZNR#91#N
Menace (This creature can't be blocked except by two or more creatures.)Blackbloom Rogue gets +3/+0 as long as an opponent has eight or more cards in their graveyard.Blackbloom Bog enters tapped.: Add .

[uncommon] uncommon

Zendikar Rising

7 Kč
Vyprodáno

[1][R] Scavenged Blade

ZNR#157#N
When Scavenged Blade enters, attach it to target creature you control.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[common] common

Zendikar Rising

7 Kč
Vyprodáno

[1][R] Scavenged Blade - Foil

ZNR#157#F
When Scavenged Blade enters, attach it to target creature you control.Equipped creature gets +2/+0.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[common] common

Zendikar Rising

7 Kč
2 skladem

[2][B] Taborax, Hope's Demise

ZNR#129#N
FlyingTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.

[rare] rare

Zendikar Rising

7 Kč
Vyprodáno

[4][B] Dreadwurm

ZNR#100#N
Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

[common] common

Zendikar Rising

7 Kč
Vyprodáno

[4][B] Dreadwurm - Foil

ZNR#100#F
Landfall — Whenever a land you control enters, Dreadwurm gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

[common] common

Zendikar Rising

7 Kč
Vyprodáno

[2][W] Allied Assault

ZNR#1#N
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

[uncommon] uncommon

Zendikar Rising

7 Kč
Vyprodáno

[2][W] Allied Assault - Foil

ZNR#1#F
Up to two target creatures each get +X/+X until end of turn, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)

[uncommon] uncommon

Zendikar Rising

7 Kč
Vyprodáno
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