When Gwyllion Hedge-Mage enters, if you control two or more Plains, you may create a 1/1 white Kithkin Soldier creature token.When Gwyllion Hedge-Mage enters, if you control two or more Swamps, you may put a -1/-1 counter on target creature.
Sacrifice Aerie Ouphes: It deals damage equal to its power to target creature with flying.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
HasteThunderblust has trample as long as it has a -1/-1 counter on it.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creatures your opponents control lose flying until end of turn if was spent to cast this spell, and creatures you control gain flying until end of turn if was spent to cast this spell. (Do both if was spent.)
: Restless Apparition gets +3/+3 until end of turn.Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
When Hag Hedge-Mage enters, if you control two or more Swamps, you may have target player discard a card.When Hag Hedge-Mage enters, if you control two or more Forests, you may put target card from your graveyard on top of your library.
Target player loses 2 life and you gain 2 life.Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
FlyingEvershrike gets +2/+2 for each Aura attached to it.: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike.
: Target white creature gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Shrewd Hatchling enters with four -1/-1 counters on it.: Target creature can't block Shrewd Hatchling this turn.Whenever you cast a blue spell, remove a -1/-1 counter from Shrewd Hatchling.Whenever you cast a red spell, remove a -1/-1 counter from Shrewd Hatchling.
Whenever you cast a spell that's both red and white, Battlegate Mimic has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Sturdy Hatchling enters with four -1/-1 counters on it.: Sturdy Hatchling gains shroud until end of turn. (It can't be the target of spells or abilities.)Whenever you cast a green spell, remove a -1/-1 counter from Sturdy Hatchling.Whenever you cast a blue spell, remove a -1/-1 counter from Sturdy Hatchling.