Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)When Garbage Elemental enters, roll a six-sided die. Garbage Elemental deals damage equal to the result to target opponent or...
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)Each creature you control with any kind of counter on it has art menace. (They can't be blocked except by creatures with two or more visible figures in their art.)
When Garbage Elemental enters, it assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Choose two —• Switch target creature's power and toughness until end of turn.• Target creature can't be blocked this turn.• Draw a card. If that card's art is by Wayne England, you may reveal it and draw another card.• Assemble a Contraption.
Choose two —• Return target permanent to its controller's hand.• Draw two cards, then discard a card.• Change the target of target spell with a single target.• Turn over target nontoken creature.
Equipped creature gets +2/+2 and has protection from Rogues and from Clerics.Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process.Equip
Frenzy 2 (Whenever this creature attacks and isn't blocked, it gets +2/+0 until end of turn.)Garbage Elemental can't be blocked by wordy creatures. (A creature is wordy if it has four or more lines of rules text.)
First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)
First strike, protection from odd collector numbers (Nothing with an odd collector number can block, target, deal damage to, or attach to this creature.)
Last strike (This creature deals combat damage after creatures without last strike.)Battalion — Whenever Garbage Elemental and at least two other creatures attack, target creature can't block this turn.
First strike, protection from two-word names (Nothing with exactly two words in its name can block, target, deal damage to, or attach to this creature. Hyphenated words are one word.)
Whenever Sly Spy deals combat damage to a player, that player reveals the top card of their library. Put that card into your hand and you lose life equal to its mana value.
Choose two —• Draw a card from an opponent's library.• Copy target instant or sorcery spell. You may choose new targets for the copy.• Until end of turn, target creature loses all abilities and becomes a blue Frog with base power and toughness 1/1.• Create a 1/1 colorless Gnome artifact creature token.