This spell can't be countered.Green spells you control can't be countered.: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
If an opponent would mill one or more cards, they mill twice that many cards instead. (To mill a card, a player puts the top card of their library into their graveyard.)
At the beginning of each end step, if an opponent discarded a card this turn, you draw a card and you lose 1 life.: Each opponent with no cards in hand loses 10 life.
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
HasteWhen Craterhoof Behemoth enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
When Muxus, Goblin Grandee enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.