+2: Put a +1/+1 counter on each of up to two target creatures.−2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle.−8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
Choose one —• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.• Nylea's Intervention deals twice X damage to each creature with flying.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Exile target permanent an opponent controls with mana value 3 or greater.II — Noncreature spells your opponents cast cost more to cast until your next turn.III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1...
HasteOther Satyrs you control get +1/+1 and have haste.Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Enchant creatureEnchanted creature gets +1/+1 and has vigilance.Escape—, Exile two other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)
LifelinkWhen Gravebreaker Lamia enters, search your library for a card, put it into your graveyard, then shuffle.Spells you cast from your graveyard cost less to cast.
Flash (You may cast this spell any time you could cast an instant.)FlyingSpells you cast with mana value 5 or greater cost less to cast and can't be countered.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Mill three cards. Then you may exile a creature or enchantment card from your graveyard. If you do, create a 2/2 black Zombie creature token.III — You gain X life and scry X, where X is the number of Zombies you control.
Flying, haste: Phoenix of Ash gets +2/+0 until end of turn.Escape—, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Phoenix of Ash escapes with a +1/+1 counter on it.
When Treacherous Blessing enters, draw three cards.Whenever you cast a spell, you lose 1 life.When Treacherous Blessing becomes the target of a spell or ability, sacrifice it.
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional ., Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
Enchant landWhenever enchanted land is tapped for mana, its controller adds an additional ., Sacrifice Wolfwillow Haven: Create a 2/2 green Wolf creature token. Activate only during your turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — Create a 0/4 colorless Wall artifact creature token with defender.III — You gain 2 life.
HasteOther Satyrs you control get +1/+1 and have haste.Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.