ReachWhen Chainweb Aracnir enters, it deals damage equal to its power to target creature with flying an opponent controls.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Chainweb Aracnir escapes with three +1/+1 counters on it.
: Bronzehide Lion gains indestructible until end of turn.When Bronzehide Lion dies, return it to the battlefield. It's an Aura enchantment with enchant creature you control and ": Enchanted creature gains indestructible until end of turn," and it loses all other abilities.
MenaceWhen Atris, Oracle of Half-Truths enters, target opponent looks at the top three cards of your library and separates them into a face-down pile and a face-up pile. Put one pile into your hand and the other into your graveyard.
Flash (You may cast this spell any time you could cast an instant.)When Omen of the Sea enters, scry 2, then draw a card., Sacrifice Omen of the Sea: Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
HasteWhen Storm Herald enters, return any number of Aura cards from your graveyard to the battlefield attached to creatures you control. Exile those Auras at the beginning of your next end step. If those Auras would leave the battlefield, exile them instead of putting them anywhere else.
+2: Put a +1/+1 counter on each of up to two target creatures.−2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle.−8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.
Reveal the top six cards of your library. An opponent exiles a nonland card from among them, then you put the rest into your hand. That opponent may cast the exiled card without paying its mana cost.
FlashWhen Ashiok's Erasure enters, exile target spell.Your opponents can't cast spells with the same name as the exiled card.When Ashiok's Erasure leaves the battlefield, return the exiled card to its owner's hand.
Choose one —• Search your library for up to X land cards, reveal them, put them into your hand, then shuffle.• Nylea's Intervention deals twice X damage to each creature with flying.
Your devotion to each color and each combination of colors is increased by one.: Add one mana of any color. If you control a God, a Demigod, or a legendary enchantment, you gain 1 life.
HasteOther Satyrs you control get +1/+1 and have haste.Whenever you attack with three or more creatures, you may discard a card at random. If you do, draw two cards.
Daxos's toughness is equal to your devotion to white. (Each in the mana costs of permanents you control counts toward your devotion to white.)Whenever another creature you control enters or dies, you gain 1 life.
Enchant creatureEnchanted creature gets +4/+4.When Mantle of the Wolf is put into a graveyard from the battlefield, create two 2/2 green Wolf creature tokens.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Gain control of target creature for as long as The Akroan War remains on the battlefield.II — Until your next turn, creatures your opponents control attack each combat if able.III — Each tapped creature deals damage to itself equal to its power.
When Woe Strider enters, create a 0/1 white Goat creature token.Sacrifice another creature: Scry 1.Escape—, Exile four other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)Woe Strider escapes with two +1/+1 counters on it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target creature an opponent controls with power 2 or less.II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.III — Exile target opponent's graveyard.
Constellation — Whenever an enchantment you control enters, look at the top three cards of your library. You may reveal a land card from among them and put that card into your hand. Put the rest on the bottom of your library in a random order.