Equipped creature gets +2/+2 and has protection from red and from white.Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand.Equip
TrampleWhenever you tap a land for mana, add one mana of any type that land produced.Whenever an opponent taps a land for mana, that land doesn't untap during its controller's next untap step.
FlyingOnce during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
+1: Reveal the top two cards of your library. An opponent chooses one of them. Put that card into your hand and exile the other with a silver counter on it.−1: Put a card you own with a silver counter on it from exile into your hand.−2: Create a 0/0 colorless Construct artifact creature token with "This creature gets +1/+1 for each artifact you control."
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)If one or more tokens would be created under your control, twice that many of those tokens are created instead.
( can be paid with either or 2 life.)You may have Phyrexian Metamorph enter as a copy of any artifact or creature on the battlefield, except it's an artifact in addition to its other types.
Choose one. If you control a commander as you cast this spell, you may choose both instead.• Target player draws X cards.• Target player mills twice X cards.
Flying: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.: Gain control of target Vampire for as long as you control Olivia Voldaren.
Whenever a creature you control deals combat damage to a player, choose one —• Goad target creature that player controls.• Exile the top card of that player's library. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.