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[X][G] Nyxborn Hydra

PLST#MH3-164#N
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)Reach, trampleThis permanent enters with X +1/+1 counters on it.Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.

[common] common

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[2][B] Armix, Filigree Thrasher

PLST#BRC-103#N
Whenever Armix attacks, you may discard a card. When you do, target creature defending player controls gets -X/-X until end of turn, where X is the number of artifacts you control plus the number of artifact cards in your graveyard.Partner (You can have two commanders if both have partner.)

[uncommon] uncommon

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[4][B][B] Cloudkill

PLST#CLB-121#N
All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

[uncommon] uncommon

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[4][R] Goldlust Triad

PLST#TDC-34#N
FlyingMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)Whenever this creature deals combat damage to a player, create a Treasure token.

[rare] rare

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[1] Blade of the Bloodchief

PLST#C17-204#N
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.Equip

[rare] rare

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[2][U] Misleading Signpost

PLST#WOC-11#N
FlashWhen this artifact enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.): Add .

[rare] rare

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[1][B] Lively Dirge

PLST#OTJ-93#N
Spree (Choose one or more additional costs.)+ — Search your library for a card, put it into your graveyard, then shuffle.+ — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.

[uncommon] uncommon

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[2][R][R] Court of Embereth

PLST#WOC-24#N
When this enchantment enters, you become the monarch.At the beginning of your upkeep, create a 3/1 red Knight creature token. Then if you're the monarch, this enchantment deals X damage to each opponent, where X is the number of creatures you control.

[rare] rare

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[6][G][G] Kamahl, Heart of Krosa

PLST#CMR-237#N
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn.: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land.Partner (You can have two commanders if both have partner.)

[mythic] mythic

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[3][B] Price of Fame

PLST#ZNC-52#N
This spell costs less to cast if it targets a legendary creature.Destroy target creature.Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

[uncommon] uncommon

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[2][U] Aboleth Spawn

PLST#CLB-662#N
FlashWard Probing Telepathy — Whenever a creature entering under an opponent's control causes a triggered ability of that creature to trigger, you may copy that ability. You may choose new targets for the copy.

[rare] rare

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[4][B] Syphon Flesh

PLST#CM2-79#N
Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

[uncommon] uncommon

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[2][G] Roar of Challenge

PLST#J22-720#N
All creatures able to block target creature this turn do so.Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or greater.

[uncommon] uncommon

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[2][W] Dalkovan Packbeasts

PLST#TDM-7#N
VigilanceMobilize 3 (Whenever this creature attacks, create three tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)

[uncommon] uncommon

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[3][W][W] Blessed Hippogriff // Tyr's Blessing

PLST#CLB-11#N
FlyingWhenever this creature attacks, target attacking creature without flying gains flying until end of turn.Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)

[common] common

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[3][R] Life of the Party

PLST#NCC-48#N
First strike, trample, hasteWhenever this creature attacks, it gets +X/+0 until end of turn, where X is the number of creatures you control.When this creature enters, if it's not a token, each opponent creates a token that's a copy of it. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if...

[rare] rare

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[1][G] Basking Broodscale

PLST#MH3-145#N
Devoid (This card has no color.): Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."

[common] common

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[1][W] Reprobation

PLST#MH1-23#N
Enchant creatureEnchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

[common] common

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[1][B] Exhume

PLST#USG-134#N
Each player puts a creature card from their graveyard onto the battlefield.

[common] common

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[W][U] Raff, Weatherlight Stalwart

PLST#DMU-212#N
Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card.: Creatures you control get +1/+1 and gain vigilance until end of turn.

[uncommon] uncommon

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