(Gain the next level as a sorcery to add its ability.)When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip .: Level 2At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.: Level 3During your turn, equipped...
(Gain the next level as a sorcery to add its ability.)When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip .: Level 2At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control.: Level 3During your turn, equipped...
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)When this creature enters, target creature you control gets +1/+1 until end of turn.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)When this creature enters, target creature you control gets +1/+1 until end of turn.
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Threshold — As long as seven or more cards are in your graveyard, Mind Drill Assailant gets +3/+0.: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on Stocking the Pantry., Remove a supply counter from Stocking the Pantry: Draw a card.
When Bakersbane Duo enters, create a Food token.Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
When Bakersbane Duo enters, create a Food token.Whenever you expend 4, Bakersbane Duo gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)