: Evernight Shade gets +1/+1 until end of turn.Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Druid's Familiar is paired with another creature, each of those creatures gets +2/+2.
Put target artifact, creature, or enchantment on the bottom of its owner's library.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Lightning Mauler is paired with another creature, both creatures have haste.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Geist Trappers is paired with another creature, both creatures have reach.