Dragon's Maze

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[2][W][U] Council of the Absolute

DGM#62#N
As Council of the Absolute enters, choose a noncreature, nonland card name.Your opponents can't cast spells with the chosen name.Spells with the chosen name you cast cost less to cast.

[mythic] mythic

Dragon's Maze

12 Kč
Vyprodáno

[3][G][W] Alive // Well - Foil

DGM#121#F
Create a 3/3 green Centaur creature token.Fuse (You may cast one or both halves of this card from your hand.)You gain 2 life for each creature you control.Fuse (You may cast one or both halves of this card from your hand.)

[uncommon] uncommon

Dragon's Maze

12 Kč
Vyprodáno

[3][G][U] Species Gorger

DGM#105#N
At the beginning of your upkeep, return a creature you control to its owner's hand.

[uncommon] uncommon

Dragon's Maze

12 Kč
Vyprodáno

[3][W][B] Blood Baron of Vizkopa

DGM#57#N
Lifelink, protection from white and from blackAs long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.

[mythic] mythic

Dragon's Maze

12 Kč
Vyprodáno

[2][B][G] Rot Farm Skeleton - Foil

DGM#98#F
Rot Farm Skeleton can't block., Mill four cards: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate only as a sorcery.

[uncommon] uncommon

Dragon's Maze

12 Kč
Vyprodáno

[3][B][G][R][G] Flesh // Blood

DGM#128#N
Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the card you exiled.Fuse (You may cast one or both halves of this card from your hand.)Target creature you control deals damage equal to its power to any target.Fuse (You may cast one or both halves of this card from your hand.)

[rare] rare

Dragon's Maze

9 Kč
Vyprodáno

[1][W] Boros Mastiff - Foil

DGM#1#F
Battalion — Whenever Boros Mastiff and at least two other creatures attack, Boros Mastiff gains lifelink until end of turn. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

[common] common

Dragon's Maze

9 Kč
Vyprodáno

[1][W][B] Sin Collector - Foil

DGM#103#F
When Sin Collector enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

[uncommon] uncommon

Dragon's Maze

9 Kč
Vyprodáno

[3][R][W] Blaze Commando - Foil

DGM#56#F
Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

[uncommon] uncommon

Dragon's Maze

9 Kč
Vyprodáno

[U][B][4][B][R] Breaking // Entering

DGM#124#N
Target player mills eight cards.Fuse (You may cast one or both halves of this card from your hand.)Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.Fuse (You may cast one or both halves of this card from your hand.)

[rare] rare

Dragon's Maze

9 Kč
Vyprodáno

[2][U][R] Fluxcharger - Foil

DGM#71#F
FlyingWhenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.

[uncommon] uncommon

Dragon's Maze

9 Kč
Vyprodáno

[3][W][U] Lavinia of the Tenth

DGM#80#N
Protection from redWhen Lavinia of the Tenth enters, detain each nonland permanent your opponents control with mana value 4 or less. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)

[rare] rare

Dragon's Maze

9 Kč
Vyprodáno
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