When Basalt Ravager enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
As long as you control three or more legendary creatures, Kolvori gets +4/+2 and has vigilance., : Look at the top six cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.As The Ringhart Crest enters, choose a creature type.: Add . Spend...
Port of Karfell enters tapped.: Add ., , Sacrifice Port of Karfell: Mill four cards, then return a creature card from your graveyard to the battlefield tapped. (To mill a card, put the top card of your library into your graveyard.)
Create X 2/1 red Dwarf Berserker creature tokens, where X is the number of Vehicles you control plus the number of Equipment you control. For each of those tokens, you may attach an Equipment you control to it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 2/2 blue Shapeshifter creature token with changeling.II — Any number of target Shapeshifter creatures you control have base power and toughness 4/4.III — Choose up to one target creature or planeswalker. Each creature with power 4 or greater you control...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Each player mills four cards. Then you may exile a creature or planeswalker card from each graveyard.II, III — Until end of turn, you may cast spells from among cards exiled with King Narfi's Betrayal, and you may spend mana as though it were mana of any color to...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 white Human Warrior creature token.II — Create a 1/1 green Elf Warrior creature token.III — Choose any number of artifact tokens and/or creature tokens you control with different names. For each of them, create a token that's a copy of it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 1/1 blue Bird creature token with flying. You gain 2 life.II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card.III — You may put a card you own from outside the...
FlashFlyingWhen Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.Foretell
DeathtouchAt the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.At the beginning of your upkeep, mill a card., , Exile a creature card from your graveyard: Draw a card.
First strikeBoast abilities you activate cost less to activate for each Dragon you control.Boast — : Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
Surtland Frostpyre enters tapped.: Add ., , Sacrifice Surtland Frostpyre: Scry 2. Surtland Frostpyre deals 2 damage to each creature. Activate only as a sorcery.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Choose a creature you control. Until your next turn, all damage that would be dealt to creatures you control is dealt to that creature instead.III — Return target creature card from your graveyard to the battlefield with a flying counter on it. That creature is...
FlyingWhenever this creature becomes tapped, exile up to one target card from a graveyard and put a +1/+1 counter on this creature.Sacrifice another creature: This creature gains indestructible until end of turn. Tap it.
Enchant permanentWhen Rune of Sustenance enters, draw a card.As long as enchanted permanent is a creature, it has lifelink.As long as enchanted permanent is an Equipment, it has "Equipped creature has lifelink."
When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.