FlashFlyingWhen Glorious Protector enters, you may exile any number of non-Angel creatures you control until Glorious Protector leaves the battlefield.Foretell
DeathtouchAt the beginning of your upkeep, exile two cards from your graveyard. If you can't, sacrifice Egon and draw a card.At the beginning of your upkeep, mill a card., , Exile a creature card from your graveyard: Draw a card.
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
First strikeBoast abilities you activate cost less to activate for each Dragon you control.Boast — : Create a 5/5 red Dragon creature token with flying. (Activate only if this creature attacked this turn and only once each turn.)
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
: Ascendant Spirit becomes a Spirit Warrior with base power and toughness 2/3.: If Ascendant Spirit is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4.: If Ascendant Spirit is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."
Axgard Armory enters tapped.: Add ., , Sacrifice Axgard Armory: Search your library for an Aura card and/or an Equipment card, reveal them, put them into your hand, then shuffle.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Create a 4/4 white Angel Warrior creature token with flying and vigilance.II — Until end of turn, Angels you control gain ": Destroy target creature with power less than this creature's power."III — Angels you control gain double strike until end of turn.
Immersturm Skullcairn enters tapped.: Add ., , Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery.
Choose one —• Return target creature card from your graveyard to your hand.• Return two target creature cards that share a creature type from your graveyard to your hand.
When Spirit of the Aldergard enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle.Spirit of the Aldergard gets +1/+0 for each other snow permanent you control.
HasteBoast — : You may change Arni Brokenbrow's base power to 1 plus the greatest power among other creatures you control until end of turn. (Activate only if this creature attacked this turn and only once each turn.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target land.II — Put target land card from a graveyard onto the battlefield under your control.III — Choose target opponent. If they control fewer lands than you, create a number of 4/4 green Troll Warrior creature tokens with trample equal to the difference.
Create two 2/1 red Dwarf Berserker creature tokens.Foretell (During your turn, you may pay and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)
Distribute X +1/+1 counters among any number of creatures you control, where X is the amount of spent to cast this spell. Then draw a card for each creature you control with power 4 or greater.
When Runeforge Champion enters, you may search your library and/or graveyard for a Rune card, reveal it, and put it into your hand. If you search your library this way, shuffle.You may pay rather than pay the mana cost for Rune spells you cast.
Whenever Surtland Flinger attacks, you may sacrifice another creature. When you do, Surtland Flinger deals damage equal to the sacrificed creature's power to any target. If the sacrificed creature was a Giant, Surtland Flinger deals twice that much damage instead.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — You may exchange control of two target creatures.II — You may exchange control of two target nonbasic, noncreature permanents that share a card type.III — Target player loses 3 life and you gain 3 life.