Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
As this artifact enters, look at an opponent's hand, then choose any card name.Activated abilities of sources with the chosen name can't be activated unless they're mana abilities.
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
, : Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.
Raid — At the beginning of your end step, if you attacked this turn, reveal the top card of your library and put that card into your hand. You lose life equal to the card's mana value.
, Pay 2 life: Draw a card.At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.(Transforms from Arguel's Blood Fast.): Add ., Sacrifice a creature: You gain life equal to the sacrificed creature's toughness.
Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.
Reveal the top three cards of your library. For each of those cards, put that card into your hand unless any opponent pays 3 life. Then exile the rest.
, : Exile two target cards from an opponent's graveyard. Deadeye Tracker explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Spells your opponents cast that target a Merfolk you control cost more to cast.Abilities your opponents activate that target a Merfolk you control cost more to activate.
HasteWhenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.
At the beginning of your upkeep, you may reveal a Dinosaur card from your hand. If you do, you gain 2 life., Sacrifice Priest of the Wakening Sun: Search your library for a Dinosaur card, reveal it, put it into your hand, then shuffle.