Enchant creatureEnchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
At the beginning of your upkeep, if Genesis is in your graveyard, you may pay . If you do, return target creature card from your graveyard to your hand.
This spell costs less to cast for each creature type among creatures you control. This effect can't reduce the amount of mana this spell costs by more than .Changeling (This card is every creature type.)Double strike
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever Moonblade Shinobi deals combat damage to a player, create a 1/1 blue Illusion creature token with flying.
Reveal the top six cards of your library. You may put any number of snow permanent cards from among them into your hand. Put the rest into your graveyard.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)When Azra Smokeshaper enters, target creature you control gains indestructible until end of turn.
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Create a 1/1 white Soldier creature token.
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)Watcher for Tomorrow enters tapped.When Watcher for Tomorrow leaves the battlefield, put the exiled card into its owner's hand.
Enchant creatureWhen Winter's Rest enters, tap enchanted creature.As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.