Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)When Deep Forest Hermit enters, create four 1/1 green Squirrel creature tokens.Squirrels you control get +1/+1.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Each Sliver creature card in your graveyard has unearth .Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. can be paid with one mana from a snow source.)As long as Chillerpillar is monstrous, it has flying.
Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Shroud (This creature can't be the target of spells or abilities.)Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
MenaceEvolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Create a 3/3 green Elephant creature token.Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Choose one —• Return target creature card from your graveyard to your hand.• Return two target creature cards that share a creature type from your graveyard to your hand.
Target player sacrifices an attacking creature of their choice.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)