Secrets of Strixhaven Commander

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[1][R] Twinflame

SOC#258#N
Strive — This spell costs more to cast for each target beyond the first.Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

[rare] rare

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[3][R] Big Score

SOC#237#N
As an additional cost to cast this spell, discard a card.Draw two cards and create two Treasure tokens. (They're artifacts with ", Sacrifice this token: Add one mana of any color.")

[common] common

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[1][B][G] Immoral Bargain

SOC#95#N
As an additional cost to cast this spell, sacrifice X creatures.Destroy X target nonland permanents.

[rare] rare

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[B][G] Assassin's Trophy

SOC#294#N
Destroy target permanent an opponent controls. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

[rare] rare

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[X][G] Tyvar's Stand

SOC#291#N
Target creature you control gets +X/+X and gains hexproof and indestructible until end of turn. (A creature with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)

[uncommon] uncommon

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[2][B] Ophiomancer

SOC#118#N
At the beginning of each upkeep, if you control no Snakes, create a 1/1 black Snake creature token with deathtouch.

[rare] rare

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[1][B][B] Pawn of Ulamog

SOC#223#N
Whenever this creature or another nontoken creature you control dies, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add ."

[uncommon] uncommon

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[3][W] Firemane Commando

SOC#145#N
FlyingWhenever you attack with two or more creatures, draw a card.Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.

[rare] rare

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[U] Rapid Hybridization

SOC#198#N
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

[uncommon] uncommon

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[B][B] Bloodghast

SOC#210#N
This creature can't block.This creature has haste as long as an opponent has 10 or less life.Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.

[rare] rare

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[1][R] Determined Iteration

SOC#122#N
At the beginning of combat on your turn, populate. The token created this way gains haste. Sacrifice it at the beginning of the next end step. (To populate, create a token that's a copy of a creature token you control.)

[rare] rare

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[4][G] Tendershoot Dryad

SOC#125#N
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of each upkeep, create a 1/1 green Saproling creature token.Saprolings you control get +2/+2 as long as you have the city's blessing.

[rare] rare

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[2][G] Pest Rescuer

SOC#90#N
At the beginning of each upkeep, if you don't control a Pest creature token, create a 1/1 black and green Pest creature token with "When this token dies, you gain 1 life."If you would gain life, you gain that much life plus 1 instead.

[rare] rare

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[B][B] Nether Traitor

SOC#220#N
HasteShadow (This creature can block or be blocked by only creatures with shadow.)Whenever another creature is put into your graveyard from the battlefield, you may pay . If you do, return this card from your graveyard to the battlefield.

[rare] rare

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[1][B][G] Immoral Bargain

SOC#47#N
As an additional cost to cast this spell, sacrifice X creatures.Destroy X target nonland permanents.

[rare] rare

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[2][R][W] Quintorius, History Chaser

SOC#7#N
Whenever one or more cards leave your graveyard, create a 3/2 red and white Spirit creature token.+1: You may discard a card. If you do, draw two cards, then mill a card.−4: Spirits you control gain double strike and vigilance until end of turn.Quintorius, History Chaser can be your commander.

[common] common

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[3][R][R] Rionya, Fire Dancer

SOC#252#N
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.

[rare] rare

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[2][B] Ominous Harvest

SOC#28#N
Gravestorm (When you cast this spell, copy it for each permanent put into a graveyard from the battlefield this turn.)Target player draws a card and loses 1 life.

[rare] rare

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[2][G] Beast Within

SOC#263#N
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

[uncommon] uncommon

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[8] Eldrazi Conscription

SOC#131#N
Enchant creatureEnchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

[rare] rare

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