First strikeWhen Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
Unbreathing Horde enters with a +1/+1 counter on it for each other Zombie you control and each Zombie card in your graveyard.If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it.
Flying: Mordant Dragon gets +1/+0 until end of turn.Whenever Mordant Dragon deals combat damage to a player, you may have it deal that much damage to target creature that player controls.
Other creatures you control get +1/+1.When Trostani Discordant enters, create two 1/1 white Soldier creature tokens with lifelink.At the beginning of your end step, each player gains control of all creatures they own.
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Other creatures you control have intimidate.Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Kicker (You may pay an additional as you cast this spell.)FlyingWhen Verix Bladewing enters, if it was kicked, create Karox Bladewing, a legendary 4/4 red Dragon creature token with flying.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
FlyingWhen Diluvian Primordial enters, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.