, Sacrifice Nihil Spellbomb: Exile target player's graveyard.When Nihil Spellbomb is put into a graveyard from the battlefield, you may pay . If you do, draw a card.
When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
At the beginning of your upkeep, create a 2/2 green Wolf creature token.: Tap all untapped Wolf creatures you control. Each Wolf tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller chooses among any number of those Wolves.
: Add one mana of any color.: Put a charge counter on Coalition Relic.At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Grenzo, Dungeon Warden enters with X +1/+1 counters on it.: Put the bottom card of your library into your graveyard. If it's a creature card with power less than or equal to Grenzo's power, put it onto the battlefield.
FlashFlyingWhen Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it on the bottom of their library, then draws a card.
Search your library for a green creature card, reveal it, put it into your hand, then shuffle.At the beginning of your next upkeep, pay . If you don't, you lose the game.
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.
Enchant ForestAs Utopia Sprawl enters, choose a color.Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Flying, first strikeIf a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead.If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up.
Play with the top card of your library revealed.You may play lands from the top of your library.Landfall — Whenever a land you control enters, you gain 1 life.
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)