(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Put up to one target creature or planeswalker card from a graveyard onto the battlefield under your control. Destroy up to one target creature or planeswalker. Exile Yawgmoth's Vile Offering.
As long as there are two or more instant and/or sorcery cards in your graveyard, this creature gets +1/+0 and has haste. (It can attack and as soon as it comes under your control.)
As an additional cost to cast this spell, you may sacrifice any number of creatures. This spell costs less to cast for each creature sacrificed this way.When Torgaar, Famine Incarnate enters, up to one target player's life total becomes half their starting life total, rounded down.
FlyingWhenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)Crew 3
TrampleTraxos, Scourge of Kroog enters tapped and doesn't untap during your untap step.Whenever you cast a historic spell, untap Traxos. (Artifacts, legendaries, and Sagas are historic.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Mill two cards, then you may return a creature card from your graveyard to your hand.III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Jaya's Immolating Inferno deals X damage to each of up to three targets.
Kicker (You may pay an additional as you cast this spell.)MenaceWhen Josu Vess, Lich Knight enters, if it was kicked, create eight 2/2 black Zombie Knight creature tokens with menace.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Return all legendary permanent cards from your graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.III — Artifacts you control become artifact creatures with base power and...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 2/2 white Knight creature token with vigilance.III — Knights you control get +2/+1 until end of turn.