As Buzzing Whack-a-Doodle enters, you and an opponent each secretly choose Whack or Doodle. Then those choices are revealed. If the choices match, Buzzing Whack-a-Doodle has that ability. Otherwise, it has Buzz.• Whack — : Target player loses 2 life.• Doodle — : You gain 3 life.• Buzz — , : Draw a card.
Whenever Sly Spy deals combat damage to a player, that player reveals their hand. You choose a card from it with the longest name. That player discards that card.
State-based actions don't apply to you or other permanents you control. (You don't lose the game due to having 0 or less life or drawing from an empty library. Your creatures aren't destroyed due to damage or deathtouch and aren't put into a graveyard due to having 0 or less toughness. Your planeswalkers aren't put into a graveyard if they have 0 loyalty....
Whenever Suspicious Nanny deals combat damage to a player, it reassembles target Contraption that player controls. (Gain control of it and move it onto one of your sprockets.)
As Hydradoodle enters, roll X six-sided dice. Hydradoodle enters with a number of +1/+1 counters on it equal to the total of those results.Reach, trample
Whenever you crank Dictation Quillograph, until end of turn, target creature gains "Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card."
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)When Garbage Elemental enters, roll two six-sided dice. Create a number of 1/1 red Goblin creature tokens equal to the difference between those results.
At the beginning of each end step, if you rolled a die this turn,Augment (, Reveal this card from your hand: Combine it with target host. Augment only as a sorcery.)
Enchant your libraryEnchanted library is an artifact creature on the battlefield with power and toughness each equal to the number of cards in it. It's still a library.If enchanted library would leave the battlefield, exile Animate Library instead.
Flying, Sacrifice another artifact: Aerial Toastmaster assembles a Contraption. (Put the top card of your Contraption deck face up onto one of your sprockets.)
Whenever Sly Spy deals combat damage to a player, you may destroy target creature facing left in its art. (Creatures without faces don't face anywhere.)
First strike, protection from even collector numbers (Nothing with an even collector number can block, target, deal damage to, or attach to this creature.)