Defender: Golden Guardian fights another target creature you control. When Golden Guardian dies this turn, return it to the battlefield transformed under your control.(Transforms from Golden Guardian.): Add two mana of any one color., : Create a 4/4 colorless Golem artifact creature token.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.): Add ., : Draw a card. Activate only if you have the city's blessing.
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)You may play an additional land on each of your turns.Wayward Swordtooth can't attack or block unless you have the city's blessing.
This spell costs less to cast, where X is the total power of creatures you control.Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Deathtouch, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
This spell costs less to cast, where X is the total power of creatures you control.Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Deathtouch, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
Deathtouch, Reveal Tetzimoc, Primal Death from your hand: Put a prey counter on target creature. Activate only during your turn.When Tetzimoc enters, destroy each creature your opponents control with a prey counter on it.
First strikeWhen Dire Fleet Daredevil enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)As Radiant Destiny enters, choose a creature type.Creatures you control of the chosen type get +1/+1. As long as you have the city's blessing, they also have vigilance.
FlyingWhen Rekindling Phoenix dies, create a 0/1 red Elemental creature token with "At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn."
: Exile target creature. Then if there are three or more cards exiled with Profane Procession, transform it.(Transforms from Profane Procession.): Add one mana of any color., : Put a creature card exiled with this permanent onto the battlefield under your control.